The Man Who Fell from Everywhere: Tom Cruise’s Final Mission: Impossible – The Final Reckoning – Review

Somewhere between the free-fall over the Hindu Kush and the nuclear-armed submarine beneath the Arctic ice shelf, a question begins to form; perhaps in the mind, perhaps in the soul: Is this really the end? It’s the sort of question that only arises during the eighth installment of a global blockbuster franchise starring an action hero whose most enduring co-star is gravity. And like so many of the world’s great philosophical inquiries, it is best contemplated while watching Tom Cruise sprint, at full speed, toward oblivion. Mission: Impossible – The Final Reckoning arrives with the solemnity of a state funeral and the operatic audacity of a man who once scaled the Burj Khalifa just because a green screen felt dishonest. It is, depending on whom you ask, either the concluding chapter of Cruise’s thirty-year reign as the human embodiment of cinematic motion, or simply a pause between implausible explosions. Either way, it marks something, a reckoning, if not the final one.

The franchise began in 1996 under the stylish paranoia of Brian De Palma, when the Cold War was still warm in the memory and a Nokia flip phone could pass for spy tech. Since then, Mission: Impossible has become less a film series than a ritual: Tom Cruise tests the laws of physics; audiences gasp; directors change, but Cruise remains, our singular, dynamic action anchor in a sea of recast superheroes and digital avatars.

Directed once again by Christopher McQuarrie (a filmmaker who, at this point, seems less like a collaborator and more like Cruise’s adrenaline valet), The Final Reckoning opens with a hushed montage of the series’ greatest hits. There’s a whiff of elegy in the air, as if we’re watching the world’s most dangerous yearbook. Ethan Hunt, our ever-haunted protagonist, has loved, lost, leapt, and lingered at the edge of death more times than one can count. It’s a somber beginning; like “Previously On Mission: Impossible” as recited by Werner Herzog.

But soon, the film descends (or ascends, or plummets, or plows forward in a dogsledding adventure) into its narrative: a typically convoluted web involving an omniscient AI program called The Entity, which threatens to override global security systems and render all nuclear codes as useful as expired coupons. The villain is named Gabriel (Esai Morales), and if that sounds suspiciously biblical, rest assured: this is a movie that doesn’t whisper its symbolism. It choreographs it mid-air.

For the first hour, however, our heroes; played by returning cast members Ving Rhames, Simon Pegg, and a scene-stealing Hayley Atwell; spend an inordinate amount of time in dark rooms discussing plot points as though competing in a Cold War-themed escape room. Dialogue is thick, expository, and filled with a familiar trope: No one believes in Ethan Hunt, despite the fact that he has saved the world more often than most people do laundry. The only thing missing is a whiteboard and a cup of stale coffee.

Once the film finally breaks free from its geopolitical infodump, the action commences in earnest; and this, dear reader, is where Final Reckoning earns its long breath. The stunts are not merely impressive; they are acts of cinematic faith. Cruise runs (oh, does he run), drives, dives, dangles, and flies with a kind of defiant purity, as if he’s not performing stunts but preserving a form of storytelling that has otherwise been outsourced to pixels.

The action sequences are long and lovingly constructed, devoid of the Marvel-ized rhythm of quip-explosion-repeat. These are set pieces with space to breathe: a plane chase that unfolds like an airborne chess match; a submarine standoff staged with glacial tension; and yes, sledding dogs, because apparently that was still on Cruise’s bucket list. Each moment is lensed with IMAX grandeur, practically filmed, and sonically engineered to throb in your chest. The score is not an accessory; it’s a participant.

Still, amid the chaos, Final Reckoning allows time for something rare in this franchise: emotion. The bond between Ethan and Luther (Rhames) becomes the movie’s heartbeat. Their decades-long camaraderie crescendos in a late-film scene of unexpected tenderness, a kind of spiritual eulogy for both their partnership and the franchise itself. For the first time, Mission: Impossible seems interested not just in the stakes of saving the world, but in the cost of having done so, again and again.

This installment is littered with returning faces, not as cheap nostalgia bombs but as threads in a deliberately woven cinematic tapestry. The past is not merely referenced; it is reckoned with. If the franchise began as a series of clever disguises, it ends here, at least for now, with unmasking.

Will there be more Mission: Impossible movies? Of course. No self-destructing tape has ever actually self-destructed in Hollywood. But whether Cruise will remain its beating heart, flinging himself off ever-higher precipices, remains uncertain. If The Final Reckoning is to be his last stand as Ethan Hunt, then it is an exit worthy of his legend: loud, ludicrous, and strangely beautiful. And so, we bid farewell; not to a man, or a character, or even a franchise; but to an idea. That one actor, one camera, and one impossible mission could still be enough to make us believe, even for three glorious hours, that movies matter.

 

WRITTEN BY: BRYAN KLUGER

BRYAN KLUGER, A SEASONED VOICE IN THE REALM OF ENTERTAINMENT CRITICISM, HAS CONTRIBUTED TO A WIDE ARRAY OF PUBLICATIONS INCLUDING ARTS+CULTURE MAGAZINE, HIGH DEF DIGEST, BOOMSTICK COMICS, AND HOUSING WIRE MAGAZINE, AMONG OTHERS.
HIS INSIGHTS ARE ALSO CAPTURED THROUGH HIS PODCASTS; MY BLOODY PODCAST AND FEAR AND LOATHING IN CINEMA PODCAST; WHICH LISTENERS CAN ENJOY ACROSS A VARIETY OF PLATFORMS.
IN ADDITION TO HIS WRITTEN WORK, KLUGER BRINGS HIS EXPERTISE TO THE AIRWAVES, HOSTING TWO LIVE RADIO SHOWS EACH WEEK: SOUNDTRAXXX RADIO ON WEDNESDAYS AND THE ENTERTAINMENT ANSWER ON SUNDAYS. HIS MULTIFACETED APPROACH TO MEDIA AND CULTURE OFFERS A UNIQUE, IMMERSIVE PERSPECTIVE FOR THOSE WHO SEEK BOTH DEPTH AND ENTERTAINMENT.
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